Monday, August 22, 2011

'Dead Island': Preview

http://www.digitalspy.com/gaming/news/a332576/dead-island-preview.html

Back in the hut, a mysterious voice over the radio suggests that everyone make their way to a lifeguard building located further down the beach, and it's at this point that Dead Island begins proper. While your first quest is to retrieve a security card from a nearby apartment, you're free to explore the resort area at your own leisure, pillaging items and cracking zombie skulls.The beach directly outside is open, spacious and fairly safe, but the resort's layout becomes more complex and niche-ridden as you make your way further inland amongst the apartments, making the chances of a surprise zombie attack more likely. Dead Island offers a good contrast between bright, open outdoor areas to the dark and claustrophobic indoors that require a far more careful approach when exploring, as well as the chance to discover more more cash, weapon components and audio logs.